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Second Life Scripts

Written by Administrator   
miércoles, 12 diciembre 2007

Download some scripts for Second Life

Last Updated ( jueves, 17 julio 2008 )
 

More News - Updated

Written by Massimo   
martes, 01 mayo 2007

 

The Alphaville Herald
Always Fairly Unbalanced
  • Linden Lab Censors Critic of JLU Gang Leader
    Henry Darkthief alerted the Herald to a troubling pattern of selective censorship on the official Second Life blog that attempts to silence critics of well known vigilante gang leader Kalel Venkman. In a thread discussing greifers and stalkers Mr. Darkthief responded to Justice League Unlimited leader Kalel Venkman’s advice that players maintain abuse report records [...]
  • It Has To Be Said: Second Life (R) Isn’t Addicting

    As I have previously stated, I went to grocery bagger school in the Philadelphia area.  (I must be a grocery bagger, I read it on the Internet.)  And one of the funny things about Philadelphia, besides that the best cheese steaks are neither Pat’s nor Geno’s, is that the rest of Pennsylvania is pretty damn rural while Philly is like the sixth borough of New York City.  So when it comes to gun control, its always the people dying in Philly who are exposed to the constant threat of gun violence versus the rest of the commonwealth (look it up) who want to be able to take their guns to their kid’s soccer games. 

    So why the hell am I bringing it up here?  Because of what some other SL commentators have mentioned and this article over at Slate, regarding a couple that neglected their baby in favor of the one they had on Prius Online.

    Now the baby was born premature and the parents might not have known how to deal with it.  But guess what, the parents were still at fault.  The parents were neglectful of their child.  They deserve whatever punishment comes their way for letting their baby die from not being fed so that they can escape into whatever virtual world that they found.

    But of course, there comes the other side, saying video games or the Internets are not addicting.  And there is reasonable argument whether or not the Internet is addicting.  However, things *on* the Internet can be addicting even if *the INTERNET* is not addicting, like oh say naughty gambling or dirty pornography. 

    Now here comes the online games, which in many instances can be….*drum roll*…..*extra drum roll*……MORE COWBELL……addicting.   And sometimes that is done by design.  One of my big peeves about World of Warcraft is that it obscures your computer clock and it has no internal game clock.  So you can be playing for hours, getting that rush of leveling or completing quests and suddenly its the next morning. 

    Which leads us back to Second Life and the supposedly addicting game that the Lindens made.  After all, nothing is more addicting than sitting in a big grassy field looking moderately attractive while you lag while putting out boxes.  Because essentially, that’s what the Lindens made.   Sure, there are games in SL that involve staying on and leveling, Dark Life comes to mind, but the Lindens didn’t create it.  Is that SL’s fault?

    Now there is a voice in my head that is yelling at me; "Of course, SL is addicting you dumb slut, what about all these Goreans and BDSM’er deathstylers you glorify in your obscene writings?  What about the woman who stopped taking her medication because of her evil gorean relationship?   What about articles that you have written dealing with the woman who became morbidly obese and then dying because she didn’t take care of herself in RL and immersed herself in SL?  Which of course I never read because this rag will be destroyed soon enough and never see the longevity of something like the Avastar." 

    The thing is SL is like the Internet, and if you are addicted to SL then really you are addicted to some aspect of the Internet and any treatment should be focused on the underlying roots.  Pornography and gambling are obvious…no wait, there can’t be any porn or gambling on SL…nope, not now, not ever.

    But that relationship obsession, the need to just be on and explore because nothing else is going on in your life, that isn’t a fault of the platform, its the fault of the person.  And some of those things need to be controlled by the User and not some nanny state, or company. 

    Hamlet raised the question of what can we, as residents of SL or other virtual worlds, do for the person.  I didn’t read the results but the thing to consider is that sometimes, you can’t do something for someone when you are separated by space.  Sometimes tragedies happen.  You might notice people spending more time on than they should, but that’s a really subjective statement.  What is "more than they should?" 

    I believe that the best thing a resident can do is watch out, offer help and referrals when they can but realize that they might not make their feelings or situation known.

  • Pathfinder Linden’s Lab Position Poofs
    pathfinder linden leaves second life game god status

    Pathfinder Linden announced today that his game god position has gone missing, leading the longtime Linden Lab staff member to consider other opportunities. The unfortunate news was made public in a post to the Second Life Educators mailing list, continuing a pattern staff turnover as game emperor M Linden’s cadre  consolidates their positions of power in the wake of the departure of Second Life founders Philip and Cory Linden. 

    Pathfinder is apparently a victim of an internal game god reorganization – his announcement said in part,  "Due to recent reorganizations at Linden Lab, my current position (Evangelist, Market Development) has ceased to exist. There are no alternative positions available to me, so as of March 12th I will be leaving the company".

    As for the future, Pathfinder is keeping his options open saying "I am not sure what the future holds for me, but it will probably involve something at the intersection of online communities, virtual worlds and neuroscience. I will be remaining open to new opportunities."

    Speculation about the Lab’s next move was the order of the day in-world, as members of the performing arts world were concerned at the loss of a patron. Other residents questioned the net present value of Torley Linden’s contributions to the Lab’s bottom line and asked if continuously parroting "friendly greetings" counts for more than Pathfinder’s contributions.

    Prokofy Neva and Pathfinder Linden party down - file photo
    best friends Prokofy Neva and Pathfinder Linden party down (file photo)

    Meanwhile, both Prokofy Neva – a close personal friend of Pathfinder,and Plexus Linden were unavailable for comment.

  • Corsi Mousehold: JLU Are Power Hungry Crazed Nutjobs

    [Corsi Mousehold has been awarded  the “commie” or comment-of-the-week award for her explanation of why the Justice League Unlimited superheros are not welcome in Furnation. The award winning comment is reproduced below. ]

    Here’s a bit of a story. IN years past the JLU were a welcomed member of the FurNation community. They didn’t bother anyone and no one really bothered them. That was until we were under a griefer attack and the JLU came over to ‘assist’ and the first thing they did was report ME to the lab for griefing. They approached me and yelled at me for causing the issue. I asked them why they reported me of all people. By this time I had already deleted all the offensive material. They told me that I was the one putting it all out and they had seen me doing it. Basically they had watched me selecting objects to return them. They were extremely rude to me at the time and informed me that they would have reports go up on me. I contacted Kalel and he too said I was being reported and then for harassment as well. I was not rude to these people at all. It was several days later that I was contacted by Kalel informing me that the ‘charges’ had been dropped because they did not realize I was the sim owner. My response of course was to point to the info hub I had in the center of the sandbox that had my name clearly displayed as the sim owner and if his comrades had taken a moment to look they would have seen I was in the admin team.

    He called me ungrateful and abuse reported me again. I was informed of this by him as well as he had several of his friends make the same report. All reports were dismissed by the GOV team as illegitimate. Soon I had JLU members ‘patrolling’ the sandboxes and abuse reporting anyone that they felt was disobeying my rules. They started to get several members of my community banned. I was forced to add a new sim rule that the JLU were not allowed in the sim for any reason. When they had seen this, I was reported again for griefing. Again the report was dismissed.

    In the end I was approached months later by Green Lantern Corps asking if it was okay for them to be there. They apologized for the treatment the JLU had given me and asked if they would be allowed to just come and build.

    Green Lantern Corps are allowed to visit and act if they wish. But they are not allowed to be in tag or act as a part of the Corps while visiting. If they are the subject of a griefing they are to come to me and I would take care of it. They can then file all the reports they like.

    In the end the JLU are a bunch of power hungry crazed nutjobs that think being an SL Police force gives them the right to get away with whatever they want. The GLC on the other hand have always been very respectful to me and my residents.

  • Terra Price — Post 6 Grrrrrl

    [With Post 6 as popular as it is, it is rare that I have to go searching for models these days. I certainly do that, but most of the models you see here from week to week have approached me and patiently waited until I had a chance to meet with them. This week’s model, Terra Price, is an exception. I spotted her one day and immediately begged her to pose for us. That was months ago, and my persistence has finally paid off. To make life even better for me, it turns out that in real life she is talented in the digital graphic arts and wanted to do her own pictures. I step out of the way and present the beautiful and talented Terra Price. –Timothy Morpork]

    I guess i should say hi to everyone even though I never knew, well not until now, about this blog and its people reading it, so hello! Don’t know where or with what to start but I guess I should probably tell something little about myself. I’m 28 and honestly I still don’t know much about myself, which is why SL is a good get away place for me to explore my mind in ways I can’t in the evil world of RL.

    Terra Price
    Terra Price

    I don’t really do much in SL compared to some really interesting people I’ve met like fashion designers, builders, scripters or business people, some of them are really amazing individuals and I just admire people that create with passion. But I do really like to play with my avi and its looks, and I love to keep adding things, and then tweaking and changing them to make it look pleasant. That requires a lot of shopping which I also love to do, even though it’s really damn addictive, time consuming and it costs! I tried to build but didn’t stick with it for too long, I’m just probably lacking patience for such things but don’t let that make you think I have a short temper, I’m really friendly to people. Over all I just like to hang out with friends and meet new people, I’m pretty easy going.

    Terra Price

    And I also like to dance, and yes, I’m a TG and love it with no shame, I’m an exotic dancer in one of the best clubs which is also female/male friendly, I’m not sure if I’m allowed to advertise it here but if you take another good look at the pictures, you might find out, or you can feel free to IM me in-world if you wish to know about it or about me. I’m probably just writing a lot of uninteresting stuff but thanks to Timothy and a lot of his patience with me- I finally managed to write this little article and provide three pics of my avatar which I hope you’ll all like.

    Terra Price3
    Terra Price3

    This last pic was taken by someone I met just recently but I didn’t want to post her name since I dont know if she’d like it.

  • Op/Ed: The Positive Feminist
    by Meleth Oakleaf This isn't an article about a role-play sim, this is an article in which one reporter tackles a delicate topic and probably pisses off a few readers. Hopefully, beyond just pissing off a few people, I can make people think about an often underrepresented feminist view. I spoke to Pixeleen today about beginning another [...]
  • Emerald Developers Publish Naughty SL Client Catalog

    Onyx project goes public with copybot client reviews

    by Pixeleen Mistral, National Affairs desk

    Chocolate

    The Emerald developers have gone public with Onyx – a previously secret project to catalog and potentially fix exploits in various unofficial Second Life viewers.

    In a blog post at the ModularSystems web site, Mr. Fractured Crystal states  "These
    viewers generally remain private, closely guarded and shared either with
    close friends or for a significant fee, the reason being that exploits
    are quickly identified and neutralized when released in a public manner.
    The
    result of this is that nobody can be sure of the capabilities of these
    viewers, information posted on blogs and forums is woefully inaccurate
    at the best of times, and even more often misinformation spread by those
    who want the public to remain in the dark."

    Flife

    Will naming and shaming rouge viewers developers cut down on content theft and sim crashes in Second Life – or will Onyx act as a consumer guide to unofficial viewers with certain capabilities that Linden Lab does not sanction? Expect to see some controversy over what is likely to become a counterpoint to Linden Lab's official third party viewer list.

  • It Has To Be Said: Stop Calling it a Game

    by Jessica Holyoke

    Second Life is like the Internet in many respects; its on the computer, no one knows that you are a fairy tale blind mouse and there is a heavy text and graphical basis for our interactions.  And it looks like a video game; you can fly, you can be in space, you can be underwater without SCUBA gear,  and you can have sex with strange creatures that shouldn't be reproducing with humans.  But combine the video game looks with the Internet aspects and suddenly people take it as an excuse for being a dick or bitch. 

    "Oh, I stole all your spacebucks?  Too bad its a game!" 

    "Oh I said I would be your boyfriend and I'm having fake sex with aliens?  Its in my game rules." 

    "I want to spend time with you, sure, right after  I am done spending time in Zindra gambling your spacebucks away." 

    These are typical things that are said to me.  Especially by my dick ex-boyfriend Steve*. Jerk.

    Now granted, there are aspects of SL that are games, role playing sims and actual video games like Dark Life.  And on role playing sims, you are expected to play a character.  But on those sims, if you 'role play a dick or bitch,' then you are treated like a dick or bitch AND they understand that you are playing a character.  People present know the difference between In-Character or Out Of Character. 

    On the rest of the grid, if you are a dick or bitch, then expect to be treated like a dick or bitch because you are being a dick or a bitch.  Residents sometimes just use SL as a communications tool, a heavy resource using, laggy, picking up a phone would be quicker, communication tool.  And don't try to cop out by saying "its only a game! bawwwwww."  Man or Woman up and say "too fucking bad, bawwwww."  Just because you are on the Internet doesn't give you an excuse to be a dick or a bitch.  People are dicks and bitches in Real Life too, like my dick ex-boyfriend Darryl*.  Jerk. 

    If you are going to do it, do it with respect and dignity and not hide behind "its only a game." 

    *names changed to protect the Herald from DMCA wielding losers who couldn't litigate their way out of an open phone booth.

  • Planet Thyferra - May the Force Not Shove You Off a Bridge!
    by Meleth Oakleaf I teleported into the sim and was greeted by the now familiar note card of information and vendor market. Though this time with two distinctions, I was standing in front of a shuttle and the note card included a quick overview of the overall thrust of the role-playing story on Planet [...]
  • Game Over: There.com Virtual World Ends March 9, 2010
    Players point to pedo and paintball moderation as possible causes by Pixeleen Mistral, National Affairs desk there gone The PG-oriented virtual world There.com is to be closed March 9, a victim of hard economic times, according to There CEO Michael Wilson’s announcement. An FAQ at the site states that the company is buying back  virtual currency from players [...]

Last Updated ( martes, 18 marzo 2008 )
 

Gotham: City of Heroes

Written by Lavinia Carver   
domingo, 31 agosto 2008

Just randomly browsing round the metaverse can actually prove useful. I found that out a little while ago, when I stumbled upon Gotham. I had first seen Gotham when it was mid-construction, so it didn’t look too good. It also took forever to build, so I personally thought it would take FOREVER to open.

Last Updated ( lunes, 08 septiembre 2008 )
 

Metaverse also allows children access to torture, human sacrifice, suicide, illicit drugs

Written by Sigmund Leominster   
domingo, 31 agosto 2008
Earlier this week, the world was rocked by some startling and unimaginable news from NBC's New York affiliate, WNBC: There's an online game called Second Life and people are having sex in the game!

Yes, in a devastating 2 minute expose, Michael Garguilo, ace reporter, took a steamy trip to the "dark side" of Second Life and found horrors beyond imagination - horrors that OUR CHILDREN can now take part in! [ZOMG!!!

Last Updated ( lunes, 01 septiembre 2008 )
 

Brain-computer interface for Second Life

Written by Massimo   
martes, 01 mayo 2007
Mind Second Life

While recent developments in brain-computer interface (BCI) technology have given humans the power to mentally control computers, nobody has used the technology in conjunction with the Second Life online virtual world — until now.

A research team led by professor Jun’ichi Ushiba of the Keio University Biomedical Engineering Laboratory has developed a BCI system that lets the user walk an avatar through the streets of Second Life while relying solely on the power of thought. To control the avatar on screen, the user simply thinks about moving various body parts — the avatar walks forward when the user thinks about moving his/her own feet, and it turns right and left when the user imagines moving his/her right and left arms.

 read more

 

Last Updated ( viernes, 02 noviembre 2007 )
 
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